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This article's aim is to provide a timeline of the various updates to the stable version and the most important additions of certain updates.

Upcoming Updates

Note: These updates have not been implemented into Subnautica, and changes, such as the release date are bound to happen. All information is taken from Trello

Potential Post v1.0

  • Craftable time capsule
  • Credits screen
  • Rework game modes into custom UI
  • New PDA UI and phase 2 UI
  • Quality of life update (save game slots, 10 things from the community)
  • Investigate Retail Version
  • FOV Slider
  • Progress Achievements (Consoles only)
  • Compress Save Files
  • End Game Tasks
  • Microsoft Code to Content program (selling keys in retail)
  • Team retreat
  • Full documented project postmortem

XB1 V1.0

  • Ship date thoughts from Microsoft
  • Submit XB1 v1.0 cert (1 month delay)
  • Xbox Trailer

January- Expansion pack and maybe?

  • Reincorporate flooding
  • Ghost Leviathan
  • Make Sea Dragons more interesting
  • Chinese subtitles and triggering through voiceover (for China PW launch)
  • Console achievements?
  • Cyclops Dock
  • Cloud save
  • Plants generate O2
  • Prison modular teleporter rooms
  • Buildable teleporter room prototype
  • Possible trade show
  • Story mode teaser trailer
  • Buildable Centrifuge
  • Transfuser
  • Base teleporters
  • Expand pipes to bases (O2, power, loot)
  • Cyclops chipped upgrades
  • Start Mac App store ship process
  • Creatures attacking your base (or Transfuser)
  • Remove support for D3D9
  • Optional story area 1
  • Optional story area 2
  • Rock Puncher
  • Jetpack
  • Grappling hook from dive reel
  • Randomized creature variants
  • Achievements
  • Female player model, voiceovers, animations, UI selector, etc.
  • Species Analyzer
  • Cyclops incinerator
  • Cute fish petting animations, view model interactions?
  • Arctic biome?
  • Mapping feature (ala Journey Map for Minecraft)?
  • Clocks to help you know when the sun will go down

PC Updates

2018

Update 83 - March 8, 2018

  • Main menu button texts update correctly when switching languages
  • In-game menu button text colors fixed
  • F8 panel fully translated
  • Cyclops flooding leak indicators now clearly outside of the hull
  • Controller navigation and selection boxes fixed
  • Builder menu usable with swapped mouse buttons
  • Lifepod fabricator lighting fixed
  • Cyclops hatch door collider fixed
  • Disallow poster placement where wall lockers are disallowed
  • Non-localized text removed from color customization terminal
  • Physics bugs with ion cubes and precursor keys fixed
  • End-game achievements now trigger
  • Lost river creatures now immune to brine
  • Player mask now correctly lit
  • Can not despawn Aurora by building a base next to it anymore
  • Seamoth hatch animation fixed
  • Changing quality settings in game reminds player to restart the game
  • Time capsule UI simplyfied
  • Pathfinder tool recipe adjusted
  • Entering exosuit while sprinting fixed

Official Release - January 23, 2018

2017

Eye Candy Update - December 7, 2017

Minor Update 80 - October 31, 2017

  • Multiple bugs removed
  • Improved performance

Low-Key Update 79 - October 5, 2017

  • Multiple bugs fixed
  • Achievements removed

Cuddlefish Update - September 14, 2017

Ghost Update - August 21, 2017

GhostUpdate
Subnautica Ghost Update

Subnautica Ghost Update

  • Ghost Leviathan added
  • Crash Zone Mesas added
  • Power Transmitter model added
  • Mountains/Bulb Zone Lost River Cavern added
  • PDA Interface enhanced
  • New Tooltips to indicate ingredients for recipes
  • Lifepod First Use Animations
  • Sea Treader Feces model implemented
  • New Cyclops Upgrade Module Slots
  • New Reaper Leviathan model added
  • Enzyme 42 model and cure animation added
  • Quarantine Enforcement Platform deactivation sequence added
  • Sea Emperor Leviathan (Babies) added
  • Sea Emperor Leviathan (Juveniles) added
  • New Sparse Reef and Dunes Wrecks added
  • Inactive Lava Zone tunnel in Crash Zone removed
  • Knives no longer damage bases
  • Crafting Tree reworked
  • Reaper Leviathan roar animation
  • Gravsphere renamed to Grav Trap
  • Lights added in Disease Research Facility Cavern entrance
  • Blood Kelp Trench widened
  • Tree Cove Lost River Cavern widened
  • Prawn Suit sit animation

Voice of the Deep - June 21, 2017

Voice of the Deep
Subnautica Voice of the Deep Update

Subnautica Voice of the Deep Update

Subnautica Voice of the Deep Update Teaser

Subnautica Voice of the Deep Update Teaser

Silent Running Update - April 28, 2017

Silentrunning
Subnautica Silent Running Update

Subnautica Silent Running Update

Infected Update - March 2, 2017

Titleinfected
Subnautica Infected Update

Subnautica Infected Update

Castles & Coffee Update - January 26, 2017

Castlesandcoffeeupdate
Subnautica Castles & Coffee Update

Subnautica Castles & Coffee Update

2016

Precursor Update - December 15, 2016

Title
Subnautica Precursor Update

Subnautica Precursor Update

Bones Update - October 27, 2016

Title3
Subnautica Bones Update

Subnautica Bones Update

Subnautica Xbox Bones Update

Subnautica Xbox Bones Update

Dangerous Creatures/Tree Cove - September 22, 2016

Title4
Subnautica Dangerous Creatures Update

Subnautica Dangerous Creatures Update

2016 August 23: PRAWN UPDATE

Title2
Subnautica PRAWN Update

Subnautica PRAWN Update

2016 July 6: (Micro) UPDATE 67

  • Improved Performance
  • VR Bug Fixes
  • Xbox Controllers can be used on the PC
  • Main Menu updated

2016 June 1: POWER NAP UPDATE

Title5
Subnautica Power Nap Update

Subnautica Power Nap Update

Subnautica Xbox Update 2

Subnautica Xbox Update 2

2016 May 6: MACHINERY UPDATE

Title6
Subnautica Machinery Update

Subnautica Machinery Update

  • Scanner Room
  • Bioreactor, Nuclear Reactor and Thermal Plant remodeling
  • Cyclops 2.0
    • The default depth has been increased from 200m to 500m
    • Proximity sensors have been added to assist with navigation
    • Lockers on lower deck are now functional
    • Added exterior stationary hull cameras that can be accessed while driving
    • New hatch animations means the hatch opens and closes when approached
  • Crabsquid
  • Added the Northen Blood Kelp Zone
  • Fauna that are eaten or killed will respawn
  • Waterproof Locker gets new model, features and animations

2016 April 5: OCULUS UPDATE

2016 March 16/May 17 (Xbox One release): CRASH SEQUENCE

Title7
Subnautica Crash Sequence

Subnautica Crash Sequence

Subnautica Xbox Update 1

Subnautica Xbox Update 1

2016 February 25: FARMING

Title8
Subnautica Farming Update

Subnautica Farming Update

2016 January 28: FLOOD OF DEAD BUGS

  • Floodlight added
  • >50 bugs fixed
  • Location accurate lighting (lots of objects now don't reflect the Safe Shallows anymore)

2016 January 14: H2.O UPDATE

Title9
Subnautica H2

Subnautica H2.O Update

  • Massive overhaul of water graphics
  • Scanner added
  • Ocean environment updated
  • Items now have proper 3D models
  • Subtitles added
  • Language support added
  • New Fragment system
  • PDA Data Bank and Encyclopedia added
  • Message log in PDA

2015 ALPHA STAGE

2015 December 15: GET WRECKED 

Get Wrecked Explorable Wreckage

Get Wrecked Explorable Wreckage

2015 November 20: WATER FILTRATION MACHINE

Subnautica Water Filtration Machine

Subnautica Water Filtration Machine

2015 November 5: SHOCKING UPDATE

Shocking Subnautica Update

Shocking Subnautica Update

2015 September 10: SEAMOTH UPDATE

Titleseamothupdate
Subnautica Seamoth Update

Subnautica Seamoth Update

2015 August 6: HABITAT UPDATE

Titlehabitatupdate
Subnautica Habitat Update

Subnautica Habitat Update

2015 June 19: MACWORLD UPDATE

2015 May 28: ALTERRA SCIENCE UPDATE

Subnautica Alterra Science Update

Subnautica Alterra Science Update

2015 April 30: CRASH SITE UPDATE

Subnautica Crash Site Introduction

Subnautica Crash Site Introduction

2015 March 13: BASES UPDATE

Subnautica Habitat Update

Subnautica Habitat Update

2015 February 25: NEW LOOT SYSTEM

  • Loot system updated

2015 February 5: CYCLOPS INTRODUCTION

Subnautica Cyclops Submarine Introduction

Subnautica Cyclops Submarine Introduction

2015 January 16: DEV UPDATE 8

Subnautica Dev Update 8 (Jan 2015)

Subnautica Dev Update 8 (Jan 2015)

2014 PRE-ALPHA STAGE

2014 December 23: DEV UPDATE 7

Subnautica Dev Update 7 (Dec 2014)

Subnautica Dev Update 7 (Dec 2014)

  • Gravsphere added
  • Lifepod 5 storage added
  • Now supports Oculus Rift DK2
  • Storage Cubes added
  • Oxygen replenishes faster
  • Lifepod Beacon now doesn't disappear from far distances
  • Gasopods now release more defensive gas when you approach them
  • Fixed the problem when PCs with Nvidia SLI setups don't see the oxygen bar
  • Lifepod 5's Beacon is now visible from farther distances 
  • Oxygen now replenishes more quickly at the surface
  • Large Creature's AI is now improved

2014 December 16:

2014 December 7:

2014 November 22

2014 November 14:

  • Deformable environment added

2014 November 5:

2014 September 27:

2014 September 5:

  • Cyclops flooding is being developed

2014 August 23:

  • Cyclops is announced and being developed

2014 July 8:

2014 April 24:

Subnautica PAX East 2014 Booth Tour

Subnautica PAX East 2014 Booth Tour

  • Subnautica release at PAX still in Pre-alpha stage

2014 April 11:

2013

2013 December 15

Subnautica Welcome

Subnautica Welcome

Xbox Updates

2016

Xbox Update 1 - July 10, 2016

Subnautica Xbox Update 1

Subnautica Xbox Update 1

Xbox Update 2 - August 16, 2016

Subnautica Xbox Update 2

Subnautica Xbox Update 2

  • Many Performance Improvements
  • Language Options Added

Xbox PRAWN Update - August 29, 2016

Xbox Dangerous Creatures Update - October 6, 2016

2017

Xbox Bones Update - January 3, 2017

Xbox Castles & Coffee Precursor Update two in one - February 24, 2017

Xbox Infected Update - March 8, 2017

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