I have created a Raw Materials Calculator. It is a work in progress and very incomplete at this point. It allows you to enter a quantity for desired items and will tell you how many of each raw material is required to craft that item.
So for instance, if you want to craft a Nuclear Reactor, the calculator will let you know that you need the following:
Acid Mushroom: 12
Copper Ore: 6
Creepvine Seed Cluster: 3
Does anyone else find this useful?
Does it belong in the wiki?
I'm working on adding items. Are there any items you'd like to see prioritized?
I changed the link. The calculator is now hosted at codepen.io because jsfiddle has really obscure behavior when it comes to updating.
@Hobbamok, thanks for the feedback. I may group the craftables into categories at some point. For now, I've added a filter so you can more easily find the craftable item you want to create. Type "beac" in the filter box to reduce the items to "Beacon", for instance.
Okay so first...thank you...this is perfect and was thinking about the definite need for doing so. If you could add some base structures as well that would be super. Ie...I want to build a mini base just past the mushroom forest...i want two structures for food, one for nuclear plant and a moonpool. So i need 12 base plates, 4 general structures, 1 moonpool plus the items. I need x to load up the cyclops as a blueprint for expanding my footprint. Just missing some of the base structures and it's the perfect tool.
I've updated the Calculator. I've added a number of recipes including the Prawn suit and some base structures among various others. Additionally, I've added checkboxes to the shopping list which, when checked, remove the sub-materials from the shopping list. So, for instance, if you want to build the Cyclops and you already have an Advanced Wiring Kit, check the box next to "Advanced Wiring Kit" and the materials needed to create the Advanced Wiring Kit will be removed from the calculation.
I would love to see this as an app for IOS on the iPad. I'd even pay for it, if it was well designed and updated, regularly. Getting it to work on browser ( even chrome ) is very difficult on an iPad. The page does not scroll all the way down. May I suggest that instead of placing a number in the field, tapping the name increments the amount by 1. This would be much easier than having to use the iPad keyboard as it pushes up, when needing to enter a number. At the moment I use pen and paper. Hard slogging, as alt tabbing to a browser constantly to keep track of materials takes you out of the game.
I'd prefer to have my iPad next to me and use this tool, having the information before me without leaving the game, nor having to tab out to check off gathered materials.
Awesome job so far though!
This is an incredibly useful tool, I use it all the time. But I think it would be cool if you also said what fragments you need (if you do need fragments at all!) to make the certain thing, and which biome(s) you would find the fragments in.
Wow, this is a great tool! Wish I had found it during my playthrough! I just finished, but am adding a colossal main base to my survival playthrough and will definetly use this. One question, why to you add "metal salvage" as a component, when for instance, I put in 1 of each of the 3 chairs? The calculator says I need 3 titanium (correct!) but also says 3 metal salvage (incorrect :-() I would either take metal salvage out of the calculator, or, you could have it post if I entered 42 titanium, then the calculator would say 11 metal salvage (42 / 4 rounded up). Just a thought, but still, really awesome. Many thanks! Kudo'd and followed!
Let me start out by saying thanks a lot for this. I was about to do it myself in excel.. xD
But could we get an updated version?
Eks: The Cyclops shield generator doesn't require polyaniline but uraninite. :)