Subnautica Wiki
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This article is about Update History in Subnautica. Click here for information on this subject in Below Zero.

This article's aim is to provide a timeline of the various updates to the stable version and the most important additions of certain updates.

  • Microsoft Code to Content program (selling keys in retail)
  • Full documented project postmortem

PC Updates[]


2022 Updates[]

Living Large Update[]

December 13th, 2022

  • Large Room added
  • Large Room Partition and Large Room Partition Door added
  • Large Room Glass Dome and Multipurpose Room Glass Dome added
  • Surface Hatches added
  • Bioreactors, Nuclear Reactors, and Alien Containments now switch to their topless designs when built in a room with a glass dome
  • Accessabilities Option
    • PDA Pause
    • Lightning Flash
    • UI Scaling
  • Item Bars
  • Main Menu Credits Button
  • Improved Seaglide controls
  • Improved Air Bladder functionality
  • Updated Shuttlebug and Tiger Plant behavior
  • Table Coral now only drops a singular chunk instead of multiple pieces
  • Added Pinnable Recipes
  • Tools are no longer holstered while running
  • Obstructions are now highlighted when trying to build a base in an invalid location
  • Updated all crafting menu UI's
  • Added Run in Background
  • Added Unstuck Button
  • Added Intro and Loading screen improvements
  • Added Steam Cloud Save Support
  • Added different Run Modes
  • Console Commands are now activated by pressing Shift and Enter (Or `)
  • Added Serbian (Cyrillic) language support
  • Updates and improvements to VR
  • >800 bugs fixed

2020 Updates[]

(Micro) Update 87[]

August 5th, 2020

  • Performance and lots of under-the-hood improvements
  • Improved world streaming: You should no longer be able to outrun terrain or fall through the world in a PRAWN suit
  • Hardcore mode: Low oxygen will no longer warn you
  • Rocket platform physics issues addressed
  • Fixed Lifepod ping not staying disabled on game load
  • Fixed base pillar bug
  • Fixed PRAWN suit stuck in air if built far away
  • Fixed quality issue with clouds
  • Fixed clipmap settings for PC & Mac
  • Fixed fade-in of some props
  • Disabled managed code stripping for mod support
  • Updated translations

2019 Updates[]

Big Little Update[]

December 11th, 2019

  • Many bug fixes and improvements
  • Removed the bottom of the Crater Edge
  • Unity engine upgrade
  • Comprehensive list of fixes here

2018 Updates[]

Update 85[]

April 23rd, 2018

  • Fixed ingredient tooltip sometimes only showing the first three ingredients
  • Fixed Cyclops upgrade station text display
  • Fixed Cyclops upgrade station depth module icons
  • Fixed Cyclops thermal upgrade icon
  • Fixed physics bug with luggage bags in Cyclops
  • Fixed exiting vehicles while in ESC menu
  • Fixed enzyme cure ball being pickupable
  • Fixed kyanite crystal model
  • Fixed build drones bug with mobile vehicle bay
  • Fixed exosuit animation bug
  • Updated lots of translations

March 8th, 2018

  • Main menu button texts update correctly when switching languages
  • In-game menu button text colors fixed
  • F8 panel fully translated
  • Cyclops flooding leak indicators now clearly outside of the hull
  • Controller navigation and selection boxes fixed
  • Builder menu usable with swapped mouse buttons
  • Lifepod fabricator lighting fixed
  • Cyclops hatch door collider fixed
  • Disallow poster placement where wall lockers are disallowed
  • Non-localized text removed from color customization terminal
  • Physics bugs with ion cubes and precursor keys fixed
  • End-game achievements now trigger
  • Lost river creatures now immune to brine
  • Player mask now correctly lit
  • Can not despawn Aurora by building a base next to it anymore
  • Seamoth hatch animation fixed
  • Changing quality settings in game reminds player to restart the game
  • Time capsule UI simplyfied
  • Pathfinder tool recipe adjusted
  • Entering exosuit while sprinting fixed

Update 84[]

February, 2018

  • Main menu button texts update correctly when switching languages
  • F8 panel fully translated
  • Can no longer despawn Aroura by building base pieces next to it
  • Full list of fixes here

Official Release[]

January 23rd, 2018

2017 Updates[]

Eye Candy Update[]

December 7th, 2017

Minor Update 80[]

October 31st, 2017

  • Multiple bugs removed
  • Improved performance

Low-Key Update 79[]

October 5th, 2017

  • Multiple bugs fixed
  • Achievements removed

Cuddlefish Update[]

September 14th, 2017

Ghost Update[]

GhostUpdate

August 21st, 2017

  • Ghost Leviathan added
  • Crash Zone Mesas added
  • Power Transmitter model added
  • Mountains/Bulb Zone Lost River Cavern added
  • PDA Interface enhanced
  • New Tooltips to indicate ingredients for recipes
  • Lifepod First Use Animations
  • Sea Treader Feces model implemented
  • New Cyclops Upgrade Module Slots
  • New Reaper Leviathan model added
  • Enzyme 42 model and cure animation added
  • Quarantine Enforcement Platform deactivation sequence added
  • Sea Emperor Leviathan (Babies) added
  • Sea Emperor Leviathan (Juveniles) added
  • New Sparse Reef and Dunes Wrecks added
  • Inactive Lava Zone tunnel in Crash Zone removed
  • Knives no longer damage bases
  • Crafting Tree reworked
  • Reaper Leviathan roar animation
  • Gravsphere renamed to Grav Trap
  • Lights added in Disease Research Facility Cavern entrance
  • Blood Kelp Trench widened
  • Tree Cove Lost River Cavern widened
  • Prawn Suit sit animation

Voice of the Deep[]

Voice

June 21st, 2017

Silent Running Update[]

Silentrunning
Subnautica_Silent_Running_Update

Subnautica Silent Running Update

April 28th, 2017

Infected Update[]

Titleinfected
Subnautica_Infected_Update

Subnautica Infected Update

March 2nd, 2017

Castles & Coffee Update[]

Castlesandcoffeeupdate
Subnautica_Castles_&_Coffee_Update

Subnautica Castles & Coffee Update

January 26, 2017

2016 Updates[]

Precursor Update[]

Title
Subnautica_Precursor_Update

Subnautica Precursor Update

December 15, 2016

Bones Update[]

Title3
Subnautica_Bones_Update

Subnautica Bones Update

Subnautica_Xbox_Bones_Update

Subnautica Xbox Bones Update

October 27, 2016

Dangerous Creatures[]

Title4
Subnautica_Dangerous_Creatures_Update

Subnautica Dangerous Creatures Update

September 22, 2016

Prawn Update[]

Title2
Subnautica_PRAWN_Update

Subnautica PRAWN Update

August 23rd, 2016

(Micro) Update 67[]

July 6th, 2016

  • Improved Performance
  • VR Bug Fixes
  • Xbox Controllers can be used on the PC
  • Main Menu updated

Power Nap Update[]

Title5
Subnautica_Power_Nap_Update

Subnautica Power Nap Update

Subnautica_Xbox_Update_2

Subnautica Xbox Update 2

June 1st, 2016

Machinery Update[]

Title6
Subnautica_Machinery_Update

Subnautica Machinery Update

May 6th, 2016

  • Scanner Room
  • Bioreactor, Nuclear Reactor and Thermal Plant remodeling
  • Cyclops 2.0
    • The default depth has been increased from 200m to 500m
    • Proximity sensors have been added to assist with navigation
    • Lockers on lower deck are now functional
    • Added exterior stationary hull cameras that can be accessed while driving
    • New hatch animations means the hatch opens and closes when approached
  • Crabsquid
  • Added the Northen Blood Kelp Zone
  • Fauna that are eaten or killed will respawn
  • Waterproof Locker gets new model, features and animations

Oculus Update[]

April 5th, 2016

(Xbox One release): Crash Sequence[]

March 16th, 2016

Title7
Subnautica_Crash_Sequence

Subnautica Crash Sequence

Subnautica_Xbox_Update_1

Subnautica Xbox Update 1

Farming[]

Title8
Subnautica_Farming_Update

Subnautica Farming Update

February 25th, 2016

Flood Of Dead Bugs[]

January 28th, 2016

  • Floodlight added
  • >50 bugs fixed
  • Location accurate lighting (lots of objects now don't reflect the Safe Shallows anymore)

H2.0 Update[]

Title9
Subnautica_H2.O_Update

Subnautica H2.O Update

January 14th, 2016

  • Massive overhaul of water graphics
  • Scanner added
  • Ocean environment updated
  • Items now have proper 3D models
  • Subtitles added
  • Language support added
  • New Fragment system
  • PDA Data Bank and Encyclopedia added
  • Message log in PDA

2015 Alpha Updates[]

Get Wrecked[]

December 15th, 2015

Get_Wrecked_Explorable_Wreckage

Get Wrecked Explorable Wreckage

Water Filtration Machine[]

November 20th, 2015

Subnautica_Water_Filtration_Machine

Subnautica Water Filtration Machine

Shocking Update[]

November 5th, 2015

Shocking_Subnautica_Update

Shocking Subnautica Update

Seamoth Update[]

September 10th, 2015

Titleseamothupdate
Subnautica_Seamoth_Update

Subnautica Seamoth Update

Habitat Update[]

Titlehabitatupdate
Subnautica_Habitat_Update

Subnautica Habitat Update

August 6th, 2015

Macworld Update[]

June 19th, 2015

Alterra Science Update[]

Subnautica_Alterra_Science_Update

Subnautica Alterra Science Update

May 28th, 2015

Crash Site Update[]

Subnautica_Crash_Site_Introduction

Subnautica Crash Site Introduction

April 30th, 2015

Bases Update[]

Subnautica_Bases_Introduction

Subnautica Bases Introduction

March 13th, 2015

New Loot System[]

February 25th, 2015

  • Loot system updated

Cyclops Introduction[]

Subnautica_Cyclops_Submarine_Introduction

Subnautica Cyclops Submarine Introduction

February 5th, 2015

Dev Update 8[]

Subnautica_Dev_Update_8_(Jan_2015)

Subnautica Dev Update 8 (Jan 2015)

January 16th, 2015

2014 Pre-Alpha Updates[]

Dev Update 7[]

Subnautica_Dev_Update_7_(Dec_2014)

Subnautica Dev Update 7 (Dec 2014)

December 23rd, 2014

  • Gravsphere added
  • Lifepod 5 storage added
  • Now supports Oculus Rift DK2
  • Storage Cubes added
  • Oxygen replenishes faster
  • Lifepod Beacon now doesn't disappear from far distances
  • Gasopods now release more defensive gas when you approach them
  • Fixed the problem when PCs with Nvidia SLI setups don't see the oxygen bar
  • Lifepod 5's Beacon is now visible from farther distances 
  • Oxygen now replenishes more quickly at the surface
  • Large Creature's AI is now improved

Early Access Release[]

EarlyAccess
Subnautica_Early_Access_Trailer

Subnautica Early Access Trailer

2014 December 16:

Pre-Early Access[]

Earliest Access[]

To be added...

Pax East 2014 Demo[]

Unknown Worlds participated in Pex East 2014, showing off a special build, listed as Build 13, the "Pax2014" prototype build. Extremely little was known about this build for a long while, and only small snipbits were viewable online, and upon the Pax event concluding, the prototype build in question would never be seen again, and would be seemingly permanently lost, the only other footage piece having been potentially released being footage involving an Exosuit (which has since been debunked to not be footage of the Pax build, but instead of another development version)

Along with the other prototypes, this build was considered lost media for several years, with this build being potentially in even more jeopardy then the other prototypes, excluding Prototype 7, as this build was never given out publicly. However, a user on the Subnautica Reddit discovered by entering the password "pax2014version", you could access this early Pre-Alpha demo. Whether this was intended to be public access or not is unknown, but either way, the build is available to the public.

The build features some interesting qualities, such as having a time limit, as well as being the first build to be manually build instead of procedural generated. The Aurora is also a 2D Skybox texture, the lavazone surrounds the map, and the seaglide and Cyclops are spawned into the world for the player to find via an arrow on the HUD.

Prototype Builds[]

Subnautica prototypes

Access to seven early development Prototype builds were sold within the earliest access campaign, contained within the Subnautica Special Edition, which included other items such as the Special Hull Plate Upgrade and extra soundtracks. The most notable is the change within the name from Descend to Subnautica, though there were also many other changes, which included modular submarines, procedural terrain generation, and entirely different submarines.

The prototypes given out were 1-6, along with 8. Supposedly, the developers stated the 7th prototype was "lost to sea". Likely Prototype 7 is permanently lost.

Prototypes were originally going to be available as free DLCs for owners of Subnautica, however, it seem the developers have abandoned this plan.

There was no known way to access these prototypes unless the Special Addition had previously been purchased. As a result, these builds were considered lost media ever since the youtubers in question had deleted their builds, however, these builds would eventually be found and released onto the Internet Archive, providing a lot of insight into the builds. For example, Prototype 5 was listed as version 5.1, meaning Prototype 5 seemingly had some sort of hotfix during development. As well as this, Prototype 8, which had previously never had any footage or known screenshots made public, was finally able to be seen in full.

Xbox Updates[]


2017 Updates[]

Xbox Infected Update[]

March 8, 2017

Xbox Castles & Coffee + Precursor Update[]

February 24, 2017

Xbox Bones Update[]

January 3, 2017

2016 Updates[]

Xbox Dangerous Creatures Update[]

October 6, 2016

Xbox PRAWN Update[]

August 29, 2016

Xbox Update 2[]

Subnautica_Xbox_Update_2

Subnautica Xbox Update 2

August 16th, 2016

  • Many Performance Improvements
  • Language Options Added

Xbox Update 1[]

Subnautica_Xbox_Update_1

Subnautica Xbox Update 1

July 10th, 2016

Trivia[]

  • Player can unlock Earliest Access 2014 Version and Early Access 2014 Version in "Check Code" by entering code "subnauticaearlyaccess" in Steam Properties.
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